On to the next month! I’ve decided on a core concept for my May monthly game and am starting the base engine now. I expect to have it up and running quickly as it is simpler than my last couple games. I’m excited to get it up and running and hopefully I’ll have something to show off for screenshot Saturday this weekend.
On a separate note, I’m approaching 5000 impressions from my games collectively banner ads (which has made a whopping $1.46 if you’re curious) but it still feels pretty awesome to get that reach so far. Current installs are at 219, and getting a few more every day. I’m also making an effort to be more active on social media, so if you haven’t already like the facebook page and follow on twitter!