Game Jams GM48(23) and LD39

Hi everybody, just a quick update to share what I’ve been working on lately. A couple of weeks ago was the GM48(23) jam, a 48 hour contest using the Gamemaker engine.  The theme was “Sacrifice” I made a small platform hopper game called 30 Jumps, where the goal was to try to jump from each […]

Momocon 2017 Budget Breakdown

My goal for Momocon was to start an email mailing list, and to increase my exposure on social media as well as show off my games and just generally to have people have fun.  Overall I consider the show a success for me, and will definitely be looking to participate in more indie gaming events […]